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RustEdit Oxide extension page – this is an Oxide extension that provides support to custom IO, APC/Cargo path, NPC spawners and some other RustEdit-specific features. You cannot modify or add any tools within the editor – so if you want to do something that is hard or impossible to do with RustEdit, you should consider trying out the editor below. It also fixes some minor issues with deployable objects, respawn timers of crates and collectable resources, etc. This editor has its own Oxide extension that implements some missing features from the Rust.World SDK through modding, allowing you to modify Cargo Ship/Bradley APC paths, create your own puzzles and modify/add custom vending machines and loot tables. Keep in mind that some tools are limited and available only for Patreon members. Simplicity and good amount of features makes it preferred for beginners and regular map makers.
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RustEdit is a standalone map editor (meaning it is a click-to-run executable) with a range of tools for terrain, splat, biome, topology, alpha and prefab editing. At this moment there are two map editors available. Facepunch doesn't provide their own map editor – but we have tools to make it ( Rust.World SDK).
![94 ford t bird](https://cdn2.cdnme.se/5447227/9-3/5_64e61dfa9606ee7f6350b87c.png)